Preview: Nations of the Plex

This is the fifth installment in a series of previews designed to introduce newcomers to Chronoplex. In this, the second in a series about life in the plex, national divisions are explained and a brief overview is given for the Plex as a whole.

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Regarding Geotemporal Political Boundaries

In linear society countries are formed in terms of land area. Boundaries are drawn based on natural features or arbitrary latitudes/longitudes. Proximity plays a huge part in defining political states.

Unfortunately, this model simply doesn’t work in tempor society. GTLs are scattered across time and the globe making physical boundaries virtually impossible. What matters to tempors is not land mass, it’s connections. To put it in terms linnies might understand:

  • Single GTLs are the tempor equivalent of a linear village, town or city.
  • A parcel, a group of GTLs whose tubes form an easily traversable local loop or small web, is the tempor equivalent of a linear state or province.
  • An aggregate, a group of parcels tied together by a relatively dense network of tubes, is the tempor equivalent of a linear country.
  • An isola, a loosely bound group of aggregates with few ties outside of itself, is the tempor equivalent of a linear continent. Aggregates within an isola may be friendly with each other, but often are not. There are usually multiple entry points from one aggregate to another, but there are far fewer connecting tubes between them than between parcels, making spanning more difficult. With careful planning, most GTLs in an aggregate can be reached within six spans.

The mystery that shrouds aggregates located in different isolas promotes a sense of fear and/or distrust in some, but a sense of wonder and adventure in others. Even with careful planning, if you have to travel to a GTL in another isola, all bets are off. It could take one span or several dozen. Only a seasoned spanner could tell you for sure.

There are five known isolas in the plex: Caesia, Onverkend, Mur, Palisade and Legend. While few tempors have traveled outside of their own isola, they still have a vague idea of how to characterize them.

  • Caesia: Caesia is the oldest, largest, most widely explored and best developed isola in the plex. It is home to five aggregates: Croatan, Donatus, Inkarri, Olmecca and Sprosny. The capitals of each of these aggregates were once known collectively as The Syncs and each maintained the time standard for their respective aggregate. While The Great Sync helped put a stopper on hostilities between the Caesian aggregates, tensions still remain. Most have made their peace with their former adversaries, but many believe it will only take a small disagreement to flare up aggressions anew.
  • Onverkend: Onverkend has only recently been identified. There are a few Caesian colonies established, but it is largely unexplored, so no one really knows how shallow or vast its network of tubes might be. For enterprising spanners, Onverkend represents the possibility of great adventure, wealth or both.
  • Mur: Although it has existed at least as long as Caesia, little is known about Mur. Its residents adhere to strict isolationism, traveling only when necessary and ousting any outsiders bold enough to attempt entry. Rumors persist about what the people of Mur might be hiding and more than a few spanners have tried to find out… and were never heard from again.
  • Palisade: The residents of Palisade live under constant threat of invasions by creatures from Legend. Its people are friendly enough, but they are tough, no-nonsense, and expect anyone visiting to pull his own weight against the unspeakable horrors that arise all too often from their nearest neighbor.
  • Legend: Myths and folktales often start with a grain of truth. A great many of these truths have arisen from Legend. Legend is earth as it could have been. It is an alternate history filled with dark beauty, whimsical creatures and unspeakable horrors. Left unchecked, the creatures of Legend could easily overrun the rest of the plex as well as the linear world.

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Check back in two weeks for the last preview on life in the Plex: A Brief History of Civilization In The Plex.

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