Category: Publishing

Posts related to game publishing

Probabilities Gone Wild! (or, How I Finally Fixed Playthings)

After giving the issues with Playthings some breathing room for a couple weeks I decided to get back to it by giving the system, which I’m now calling the Hit ’n’ Miss System™, the same treatment that I gave to the Knockout System™ from my last post so that I could take a peek at the probabilities.

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Posted in Game Design, Playtesting, Publishing Tagged with: , , ,

Finger Painting, 2013 Style

Not long ago I was fishing around to find artists for Playthings. I got a number of responses and to those people I say a hearty thank you and I hope to have my act together soon so we can

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Posted in Game Design, Publishing Tagged with:
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