Tag: gen con

GC 2016: Con Wrap Up

Yesterday was pretty busy so I never got around to writing about my Saturday game. Although nobody was signed up to play, I ended up with five players! I was pleased to have so many, and the game went well. There were no major revelations, although I did have one player experience the same glitch that I have found in past play tests: they took a Recall that reduced their ability score to zero.

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GC 2016: ALL The Feels

Third playtest down. This time I had a full table to run through the adventure and it went really well. Nobody had any problem creating a character, so from that aspect I think things are pretty well locked down.

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GC 2016: Out of the Gate

First play test down! The boys at Kentucky Fried Gamers provided me with a table at Scotty’s Brewhouse so I could do a first run-through of the Playthings adventure. Here’s a brief overview of how things went.

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Posted in Game Design, Playtesting Tagged with: , ,
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